Star Trek: Deep Space Nine: Dominion Wars |
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Developer(s) | Gizmo Games |
Publisher(s) | Simon & Schuster |
Version | 1.05 |
Platform(s) | Windows |
Release date(s) | 2001 |
Genre(s) | Real-time tactics |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB: E (Everyone) |
Media/distribution | CD-ROM |
System requirements
Windows 9x or 2000 with DirectX 8.1, Pentium II 266+ MHz, 64 MB RAM, 8 MB Direct3D 3D accelerator, sound card, 4X+ CD-ROM |
Dominion Wars (ISBN 0-671-31775-X) is a real-time tactics computer game based on the television series Star Trek: Deep Space Nine for Microsoft Windows. It was published by Simon & Schuster Interactive in 2001 and developed by Gizmo Games. The game is rated "E" by the ESRB.
Contents |
Star Trek: Deep Space Nine: Dominion Wars follows the storyline from the last three seasons of Star Trek: Deep Space Nine, in which the United Federation of Planets and their allies battle against the invading Dominion Alliance.
Gameplay is a mix between real-time strategy and space combat simulator. The game allows simultaneous control of up to six different ships from any of the four powers - Federation, Klingon, Cardassian and Dominion in real time combat. Missions include both primary and secondary objectives that allow a multitude of solutions for completion. To this end, before most missions, players may choose their ships and captains from a range of available personnel and ship classes.
Simon & Schuster Interactive's final game in the Star Trek franchise was initially highly anticipated; however, delays in production and the releases of other Star Trek games tempered fan reception. By the time Dominion Wars was released, Activision's Star Trek: Armada and Voyager Elite Force held the majority of the community's attention.
Interest in the game was dampened by a rushed release and production cuts. Bugs in the initial release made the game almost impossible to play simply due to the game frequently crashing. This issue, along with self-corrupting saved game files and extremely bug-ridden mission scripting, made the game a startling disappointment to initial buyers. Several updates were released which improved the game's initial problems, but it remained prone to crashes. Many single-player missions continue to suffer from scripting bugs, making it occasionally necessary to restart missions from the beginning.
For these reasons, among others, GameSpot UK and IGN, gave the game a rating of 6/10 and 5.8/10 respectively.[1][2]
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